Tuesday, February 16, 2010
The Wolf hunts
Had a great game with YC (see battle report @ http://yc-fantasygames.blogspot.com/2010/02/15k-orks-vs-space-wolf-battle.html) on Chinese New Year eve and a wonderful DRAW (no one loses) to kick start this year lol!
Thank you YC for your pointers: Go for the troops even if an uber-killy unit is nearby in a missions game! What was I thinking man? Okay, maybe I wasn't haha.
Thoughts about how wolves hunt
After a few games, I finally realize that SW cannot rush into combat like wild dogs (took me long enough =). We have the Blood Angels (furious charge) and Khorne Berserkers for that. SW are too elegant for that kind of rabid behavior haha! In fact, wolves tend to circle their prey, waiting for the moment of weakness before the floodgates of hell are unleashed upon them.
List in mind:
Logan's shooting list that "circles" the prey and continues to tear down his defence with "howls" and krak/frag missles! When the prey is weakened, the Lone Wolves, Thunderwolves and Wolf guards can feast.
However when wolves cannot contain their hunger, it's all-out or nothing!
A pure beast list: Thunderwolves, Iron Priest on Thunderwolf mount with his retinue of Cyberwolves, and lots and lots of Fenrisian Wolves with their 2nd turn assault! Target saturation coupled with inevitable charges. Not forgetting that whatever the wolves touches poof.
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I need some ways to disrupt your firing base. Same as when I played against Daniel and Defeng.
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